Details of League of Legends 14.5 update, latest version released on March 6, 2024 (Wednesday).
Main content Hide / Show League of Legends 14.5 update summaryNew skinsChampion balanceBel’VethBrandEvelynnJarvan IVKaynKog’MawMaokaiNidaleeRek’SaiSennaSeraphineSivirSmolderTwisted FateVayneVeigarVexWukongYorickZacEquipment update LOL 14.5Celestial Golden ShieldBeast of DreamsIce HeartTr Loving Heart of the ConfuciusWinter ChariotShojin SpearSun ShieldEquipment
In the League of Legends 14.5 update, released on March 6, 2024, Riot Games will continue to adjust champions Seraphine, Rek’Sai and Smolder.
Super Product Naafiri
Super Product Jax
Super Product Gangplank
intrinsic
Bugfix: Fixed skill stacking issue.
Move 3 (E)
Damage resistance: 42/49/56/63/70% >>> 35/40/45/50/55%
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Damage to Monsters: 200% >>> 215%
Ultimate move (R) Fire Storm
Damage per firestorm: 100/200/300 (+25% AP) >>> 100/175/250 (+25% AP)
Cooldown: 105/90/75 >>> 110/100/90 seconds
Move 1 (Q)
Damage: 25/30/35/40/45 (+30% AP) >>> 25/30/35/40/45 (+25% AP)
Basic index
Armor bonus per level: 4.8 >>> 5.2
Move 1 (Q)
Cooldown: 10/9.5/9/8.5/8 seconds >>> 10/9/8/7/6 seconds
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Darkin – Heal: 25% >>> 25% (+0.5% per 100 additional health)
Ultimate (R)
Heal in Darkin form: 65% of damage dealt >>> 75% of damage dealt
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Bonus movement speed: 0-40% for 4 seconds >>> 10-50% for 4 seconds
Move 1 (Q)
Casting time: 0.25 seconds >>> now equal to the duration of Kog’Maw’s basic attack
Move 3 (E)
Slow: 30/35/40/45/50% >>> 40/45/50/55/60%
Ultimate (R)
Minimum damage: 100/140/180 (+65% bonus AD) (+35% AP) >>> 100/140/180 (+75% bonus AD) (+35% AP)
Basic index
Base movement speed: 335 >>> 330
Move 1 (Q)
Bonus damage to monsters: 80/100/120/140/160 >>> 120/130/140/150/160
Skill 2 (W)
Cooldown: 12/13/11/10/9 >>> 14/13/12/11/10 seconds
Basic index
Base movement speed: 340 >>> 335
Skill 1 (Q) Knockdown
Bonus damage to hunted targets: 40% >>> 30%
Basic index
Attack speed: 26.67% (+100% attack speed) >>> 20% (+60% attack speed) >>> Faster attacks
Basic attack casting frame: 12 >>> 10 >>> deals damage sooner
Critical strike casting frame: 9 >>> 10
Move 1 (Q)
Casting frame: 12 >>> 9 >>> attack hits the target sooner
Bug Fix: Attacks now stack Spear of Shojin when hitting only one champion
Skill 2 (W)
Emerge now knocks up all large monsters in range if the conditions are met
Unrave now damages (but does not knock up) recently knocked up targets and is immune to Unrave
Fixed a bug where Rek’Sai could stop auto-attacking after burrowing
Move 3 (E) – Apparition form
Bugfix in progress: Reduced the frequency of a bug that sometimes caused Rek’Sai to not be able to dash when going over walls.
Move 3 (E) – Ground form
Bonus damage when reaching 100 Fury: 6/8/10/12/14% of target’s maximum health >>> 8/9.5/11/12.5/14% of target’s maximum health
Monster bonus damage limit: 60-400 (based on level) >>> 75-400 (based on level)
Ultimate (R)
Damage: 100/250/400 (+100% bonus AD) (+20/25/30% target’s missing health) >>> 150/300/450 (+100% bonus AD) (+
Skill 1 (Q) Penetrating Darkness
Damage: 30/60/90/120/150 (+50% bonus AD) >>> 30/60/90/120/150 (+40% bonus AD)
Basic index
Movement speed: 325 >>> 330
Energy per level: 50 >>> 25
Energy regeneration: 0.4 >>> 0.95
Base AD: 55 >>> 50
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Damage: 5/10/18/30 (+5% AP) (level 1/6/11/16) >>> 4-25 (based on level) (+4% AP)
Removes 300% damage to minions
Move 1 (Q)
Speed of the weapon flying to the target: 1200 >>> 1300
Cooldown: 10/8.75/7.5/6.25/5 >>> 8/7.5/7/6.5/6 seconds
Energy cost: 65/70/75/80/85 >>> 60/70/80/90/100
Damage: 55/80/105/130/155 (+50% AP) >>> 60/85/110/135/160 (+50% AP)
Increases maximum damage based on lost health: 50% >>> 60%
Increased damage no longer affects non-champion units
No longer prevents minions from being killed by other minions while the ability is in flight
Skill 2 (W)
Cooldown: 28/25/22/19/16 >>> 22/21/20/19/18 seconds
Energy cost: 80/85/90/95/100 >>> 70/75/80/85/90
Shield: 50/75/100/125/150 (+20% AP) >>> 60/85/110/135/160 (+20% AP)
Seraphine bonus movement speed: 20% (+4% AP) >>> 20% (+2% AP)
Move 3 (E)
Cooldown: 10 >>> 11/10.5/10/9.5/9 seconds
Energy cost: 60/65/70/75/80 >>> 60 at all levels
Damage: 60/95/130/165/200 (+35% AP) >>> 70/100/130/160/190 (+50% AP)
Slow time: 1.25 >>> 1.1/1.2/1.3/1.4/1.5 seconds
Damage to minions: 100% >>> 70%
Ultimate (R)
Damage: 150/200/250 (+60% AP) >>> 150/200/250 (+40% AP)
Cooldown: 160/130/100 >>> 160/140/120 seconds
Basic index
Base armor: 26 >>> 30
Move 1 (Q)
3rd upgrade reward – True damage: 6.5% target’s maximum health >>> +2% AD (+1% AP) (+0.8% dragon’s patience stacks) amount
Move 3 (E)
Number of Lightning Bolts: 5-10 (based on critical strike rate) >>> 5 (+1 per 50 Dragon Patience points)
Ultimate (R)
Damage: 225/350/475 (+110% bonus AD) (+100% AP) >>> 200/300/400 (+110% bonus AD) (+100% AP)
Damage coefficient increases with cumulative points: 30% >>> 50%
Self-heal: 110/160/210 (+75% AP) >>> 100/135/170 (+50% bonus AD) (+75% AP)
Move 3 (E)
Bonus attack speed: 10/22.5/35/47.5/60% >>> 10/20/30/40/50%
Bonus damage: 65/90/115/140/165 (+75% bonus AD) (+40% AP) >>> 65/90/115/140/165 (+20% bonus AD) (+
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Bonus movement speed: 45 >>> 30 (Note: Movement speed bonus from ultimate will remain unchanged at 90.)
Move 1 (Q)
Cooldown: 4/3.5/3/2.5/2 >>> 6/5/4/3/2 seconds
Move 1 (Q)
Damage: 80/120/160/200/240 (+45/50/55/60/65% AP) >>> 80/120/160/200/240 (+50/55/60/65/70%
Ultimate (R)
Cooldown: 120/90/60 >>> 100/80/60 seconds
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Damage: 30-140 (depending on level) (+20% AP) >>> 40-150 (depending on level) (+25% AP)
Move 3 (E)
Killing a target with EM will immediately restore the passive
Intrinsic
Maximum stacks: 10 >>> 5
Amplification percentage per stack: 50% >>> 100%
Cumulative reduction rate: At the same time >>> Gradually reduces one stack point at a time
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Edit skill annotations.
Move 3 (E)
Bonus curse damage in 8 attacks: 30% >>> 20%
Ultimate (R)
Saint of the Mist’s Armor and Magic Resist: 10-50 (based on level) >>> 30-90 (based on level)
Maiden of the Mist no longer reduces AoE damage by 50%.
Edit skill annotations
Bugfix: The Mist Maiden’s 1/2/3% maximum health damage no longer ignores evasion like Shen’s W.
Skill 2 (W)
Damage: 35/50/65/80/95 (+4/5/6/7/8% (+3% per 100 AP) of target’s maximum health) >>> 40/50/60/70/
Cooldown time: 20 >>> 18 seconds
Slow time: 1.5 >>> 2 seconds
Slowing power: 50% >>> 60%
Blue bubble damage reduction: 140 >>> 75-255 (levels 6-18)
Purple Bubble bonus damage: 90 >>> 50-170 (levels 6-18)
Total price: 2400 gold >>> 2500 gold
Armor: 70 >>> 65
Bonus damage: 100 (+10% bonus health from equipment) >>> 80 (+12% bonus health from equipment)
Leviathan (Ornn Upgrade)
Bonus damage: 100 (+10% bonus health from equipment) >>> 80 (+12% bonus health from equipment)
Bug Fix: Fixed a bug that caused Leviathan to speed up its ability by 25
Cooldown time: 20 >>> 30 seconds
Bonus health: 7% of maximum health >>> 50-230 (levels 6-18)
Bonus movement speed: 30% >>> 25%
Spells now only grant 1 stack per use, up to a maximum of 1 per second for spells that deal damage over time
Attack-based spells now have an additional stack and increased damage in AP
Champion’s passive damage no longer stacks with Mind Force
Health: 450 >>> 500
Base damage: 12 >>> 15
Magic Sword damage: 75% base AD (+50% AP) >>> 75% base AD (+45% AP)
Movement speed: +5% >>> +8%
Equipment price: 2500 >>> 2600
Magic power: 60 >>> 70